I just have a simple glass shader and that is it, is there anything i need to add so that light penetrates it? I'm using HDRI lighting and I have a sun lamp pointing directly at the glass.
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Did you increase light paths bounces? – m.ardito Sep 28 '17 at 17:46
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Also related: https://blender.stackexchange.com/questions/41603/objects-behind-glass-appear-too-dark and https://blender.stackexchange.com/questions/47851/how-can-i-make-a-more-realistic-glass-shader – Sep 28 '17 at 17:50
