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I'm trying to draw a series of arrows on 3D view and let the user click and drag to change some properties on screen.

I want to draw objects to the 3D View using bgl, but how would I go into handling the mouse input on the 3D View?

Sergio Moura
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    Depending on what you are going for it's either really hard or probably impossible to achieve with the current version. I suggest have a look into retopoflow addon to get some inspiration. However, Blender 2.8 introduces custom manipulators, although also pretty low level at its current state. Nice bgl answers at BSE: https://blender.stackexchange.com/a/92956/31447 https://blender.stackexchange.com/a/913/31447, https://blender.stackexchange.com/a/57714/31447 – brockmann Oct 27 '17 at 14:26
  • This is exactly what I needed to keep going. Thank you! – Sergio Moura Oct 27 '17 at 15:12

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