How can I push an object in a straight line with another object in the game engine? I made both objects dynamic, but when I push the object it moves in a random way. So how can I make it move straight?
Asked
Active
Viewed 582 times
2
-
Related: http://blender.stackexchange.com/q/6115/599 – gandalf3 May 16 '14 at 18:13
1 Answers
2
Your collision bounds on both objects are a sphere. Under the Physic tab check the button for "Collision Bounds". Now assuming you two objects are cubes, the cube collision bounds will work fine.
David
- 49,291
- 38
- 159
- 317
-
2@mar_dim if that answered your question mark the answer as accepted (check mark button under the arrows) – David May 15 '14 at 19:10