0


I'm using Blender to create a game level for my Game.

But the Problem is that My game Engine doesn't support PBR, also, it doesn't support import in Cycles mode.

I'm using Godot Engine 2.1.4.
Fortunately, it supports Blender Render mode. I know its outdated renderer, and I can't create everything realistic there.
So, Is blender Render Capable of doing realistic projects.

Thanks For the help in Advance!! :)

  • 1
    I mean, with enough faking you can make it look pretty good. Between that and baking you should be able to make something work. Not sure what the question is . . . – J Sargent Nov 17 '17 at 14:44
  • Read: https://blender.stackexchange.com/questions/90740/cycles-materials-in-game-engines and https://blender.stackexchange.com/questions/24422/export-cycles-material-to-unity –  Nov 17 '17 at 14:50
  • This old approach is probably what you are looking for: https://cgcookie.com/2015/05/20/pbr-in-blenders-viewport/ – Jaroslav Jerryno Novotny Nov 18 '17 at 17:00

0 Answers0