I'm just so new to blender I can't even figure out why this is happening. (picture)

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that part of the mesh is surely missing weights – m.ardito Nov 21 '17 at 19:41
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Looks like a weighting issue. This should fix it:
- Tab into Edit mode.
- Select one set of the problem vertices (making the armature modifier work in edit mode will be useful here).
- Go to the mesh properties tab of the Properties panel (the triangle), and find the vertex group matching their bone. Hit Assign.
- Repeat with the other arm.
SilverWolf
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