I've been making a beauty and the beast animation for a school project. and I've created a particle system that sort of creates streaks coming from a single vertex however it will only show in 3D view solid mode. so it wont render in my final product could someone pls tell me why? Sorry if it's obvious i am reasonably new to blender.
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kemp-harpera
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1You didn't assign a renderable geometry to your particles. Halo materials are not supported under cycles – Duarte Farrajota Ramos Dec 22 '17 at 12:36
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1@DuarteFarrajotaRamos Yes, you can render halos in cycles ,using point density in a domain. See:https://blender.stackexchange.com/questions/27846/blender-cycles-wont-render-halo-particles – Dec 22 '17 at 15:30
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1@cegaton Hey didn't know that, always thought it was a a reminiscence from Blender Internal. Always learning :) – Duarte Farrajota Ramos Dec 22 '17 at 17:49
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Cycles cannot directly render particles. You can select Object in the Render particle properties panel to render each particle as a duplicated object or you need to use a different method of generating geometry from the particles. One such solution to generate trails from particles is defined in How to add trailing light effect to finger tips?
Rich Sedman
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