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I was just sculpting my way through a mesh like I often did by now and while doing just normal stuff some strange pattern appeared when changing back to sculpt mode after repositioning another mesh. Any idea what that is, how it appeared and how to get rid of it?

Thanks for the attention.

enter image description here

Deven
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  • Z-Fighting. You have duplicated geometry. Read: https://blender.stackexchange.com/questions/21/how-do-i-avoid-rendering-glitches-from-overlapping-faces/40698#40698 –  Jan 05 '18 at 20:41
  • Ah, alright thanks. Now that that’s out of the way xD never had something like that before, thanks :) – Deven Jan 05 '18 at 20:43

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