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I have a pencil here I modeled and I want to wrap some text around it. I have been trying this method: What's the simplest way to wrap extruded text around a cylinder? but this is not working for my pencil. I am trying to wrap the text on top of the object. here is what i am trying to achieve:

enter image description here

As you can see, the letters H and B are wrapped around the pencil. Here is my scene:

enter image description here

Please help. is there any other way to do this?

cgperfect
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    Can you show some detail on why "it's not working" For example the curve you are trying to wrap around? Are the pencils round or hex in cross section? – batFINGER Jan 17 '18 at 19:46
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    Instead of a mesh try using a texture to avoid Z-fighting. If you must do a mesh see https://blender.stackexchange.com/questions/44758/emboss-text-onto-curved-surface/44820#44820. and https://blender.stackexchange.com/questions/33434/how-to-add-curve-modifier-to-text/60958#60958 –  Jan 17 '18 at 19:48
  • Related https://blender.stackexchange.com/questions/52904/wrap-curve-around-sphere/52905#52905 – Duarte Farrajota Ramos Jan 17 '18 at 20:21

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In my opinion you don't need to bend a mesh to do this. Just use a texture and use the geometry of your object. Avoid overlapping geometry and prevent z-fighting. If you use the texture as a bump map or as a displacement map you can control the indentation or relief (and will help you keep a low vetex count).

enter image description here

  • Related: https://blender.stackexchange.com/questions/46424/add-a-transparent-image-on-top-of-a-material/46447#46447 –  Jan 17 '18 at 22:41
  • @cegatron thanks a ton it worked. never thought of using a texture/ you saved me thousands of vertices. – cgperfect Jan 18 '18 at 00:52