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Just wondering if there is a cycles alternative for the 'halo' material effect only found in Blender Internal? This halo effect turns an object into small glowing orbs instead of one solid object. I am looking for this effect to include in a cycles animation, however the halo option is not available for cycles at all.

I've attached the .blend file to show the halo effect I'm trying to achieve in cycles.

Cheers!

Michael.66
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  • What you should do is add another render layer which uses blender internal and blend your passes with compositing.. nodes like alpha-over can help you use the alpha of and object (and if i remember well the zdepth) to create the illusion that it belongs to another scene. Also: https://blender.stackexchange.com/questions/46716/how-can-i-do-glowing-halo-particles-special-effects-in-cycles?rq=1 – Yvain Jan 21 '18 at 10:14
  • Related https://blender.stackexchange.com/questions/45481/halo-particles-dont-render-in-cycles – Mr Zak Jan 21 '18 at 10:14
  • the exact thing you want to do can be found here: https://blender.stackexchange.com/a/45802/1853 –  Jan 21 '18 at 15:35

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