I have a Human spine cross section image and I am trying to develop it's 2D surface model in blender as I feel its more flexible than CAD design software( Solid Works, Solid Edge etc).
I have data table of around 12000 points (X and Y). How can I create a NURB curve minimizing the number of Control/Curve points. The reason why I cant go with the Bezier is the flexibility NURBS offers and the end goal is to model the complete spine of human and analyze for stresses and strains.