Questions tagged [logic-bricks]

Logic bricks are the sensors, controllers, and actuators in the Logic Editor. They are used in the BGE.

Logic Editor documentation on the blender wiki.
The logic editor is used to arrange Logic bricks which are sensors, controllers, and actuators.

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Why Always sensor is not sending pulse consistently?

(Please refer to the attached picture.) I set up a very simple Blender Game Engine demo as follows: Attach an always sensor to the default cube. Attach a motion actuator to the cube. Set the motion to rotate 1 degree about z-axis. Add a game…
ShungChing
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Game Logic and the delay sensor: how to make "delay" a random number

This one is self explanitory, I simply want a delay sensor to be a random number between 60 and 120. Anybody know the solution?
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How to make the hero from my game to be the same in all levels?

When I made the other levels I have to change the names from the logics because I copied my hero, bad guys and amunnition from level 1. I have to change a lot of things then. How can I do to make all the important elements and characters to be with…
user16727
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BGE: Having trouble with getting my character to turn properly

My current logic brick set up for my character So Im trying to learn the BGE by making a side-scrolling platformer game, and my character is fully animated and i have it set up to move with in the logic editor . moving forward being "D" and moving…
Justin
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Key Delay In Logic Editor

I want to make it so when the player presses spacebar they cant press it again in another 1,5 seconds, im not sure how to use the state or delay sensor/actuator someone please help :)
gulika
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Can you have a timer on suspended dynamics in blender game engine?

Can you have a timer on suspended dynamics in blender game engine?
user64292
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Blender game Engine collision sensor, property value

my problem is that i have 3 platforms that react to a specific object. If the object hits the platform i want to change the property value to 1, so that my game knows theres the object on the platform. Sadly it seems like the property value doesnt…
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Blender Logic Editor Sensor Property True If Z Value Less Than Property

The scene has two selection texts saying "Selection (1)" and "Selection (2)". The red circle on the left should be used to make a selection with the keys (up/down). I tried to implement that logic in the Game Editor which I thought shouldn't be to…