Questions tagged [ocean-simulation]

Questions about Blenders built in Ocean Simulation modifier. The Ocean Modifier is used to generate a series of images which are used to deform a mesh to emulate moving water.

The Ocean modifier is a tool to simulate and generate a deforming ocean surface, and associated texture, used to render the simulation data. It is intended to simulate deep ocean waves and foam.

It is a port from the open source Houdini Ocean Toolkit.

More information at the Blender Manual

130 questions
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Ocean modifier with volume

How can I use the Ocean modifier to only deform one axis of an object to create something like this: How can I achieve this?
gandalf3
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Fluid Simulation Real Ocean waves

I am trying to create real ocean waves that break on a shore in Blender. The three ways I know I could achieve this is the wave modifier, the ocean modifier or the fluid simulation. Don't know so much about Force Fields and thus can't say if that…
digit
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Adaptive subdivision ocean modifier

I am in the process of creating a large ocean, which I would like to use the ocean modifier for. My scene currently consists of a plane being displaced by the ocean modifier, but I would like to have 5 repeats on both the x and y. With the detail I…
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How to apply the ocean modifier to get an animated object?

How to apply the ocean modifier to get an animated object, (not a static which have froze in a single phase)?
Rumata
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How do I make an ocean of independently moving objects?

Let's say I have several objects and I want to parent them to a plane that has an ocean modifier on it. The problem I'm having is that the objects move as a group instead of independently of one another. So if I have a sphere, a cone, and a cylinder…
Jake Mabey
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Making ocean loop hexagonally

I am creating objects for a game which consists of hexagonal tiles. I successfully created looping animation for ocean, but failed to make it loop spatially, due to my tile being hexagon, and not a rectangle. As a result, my water objects don't fit…
Mirac7
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Export Ocean Modifier animation to game engine

I am trying to export an interactive Ocean modifier animation to be rendered in a game engine, the modifier allows the export of the displacement and foam maps, but not the animation created by intersecting objects and the foam created by such…
Gilles
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apply ocean modifier to existing face/plane

I have a plane with a specific shape (made by many vertices). This shape represents the sea. If I add an Ocean modifier but that generates a new plane. I thought by adding a boolean modifier on that ocean square, this works and has now the shape of…
juFo
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Seamless looping ocean?

How can I loop an ocean animation with the ocean modifier? I really need this for a game. I want to do this so I have nice looking water!
Aidan Pallian
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apply (ocean) modifier in a gradient/

I would like to apply the ocean modifier in a non-uniform way. I basically want the edges of the are o the ocean to be flat and gradually increase in height towards the center of the tile. Could you give me some tips how to achieve this? Thanks!
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Animated oil spill on ocean surface

I'm about to help a client do an animation explaining an invention cleaning oil spill or other floating debris from the surface of the ocean. Any ideas would much appreciated as to how this could be approached. My thoughts so far is to maybe use…
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Creating an infinite ocean (looping)

i want to create a looping ocean. im creating a time lapse animation for a ship cursing in the sea for 30 days. i managed to animate the sky and everything else. so i need my ocean to loop. im using texture as ocean waves on a plane and its amazing…
Sam Mousa
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Fill with water and stones

I am trying to build a meadow scene (based on Andrew Price's tuts) and I want to fill the riverbed with sticks and stones and in the end with water. Referrence> But I want to see through the water surface. So whats the best way to achieve that?…
Sebastian Jaeger
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Ocean Modifier > Bake Ocean > Foam Fade... How does it work?

I'm curious how the Foam Fade slider works exactly. I'm assuming a higher value means more foam accumulates over time, but I wanted to check just in case. Also, if I'm not mistaken, you cannot preview this, correct? You just have to bake it and…
Glen Candle
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How can I disable the ocean sim modifier's symmetry?

I have started experimenting with the ocean sim modifier, but I am noticing how "symmetrical" the resulting mesh is. No matter how I adjust the parameters, a wave in one corner will appear in the opposite as well, which leads to unrealistic water…
smashuu
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