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50
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6 answers

Change radius for proportional editing

When proportional editing is enabled in edit mode, then if you select and drag a point, nearby points will also move with it. The effect has a certain radius. How can you set this radius? According to the documentation I found, you can set it using…
Mechanical snail
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50
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3 answers

How to make a model cast shadows onto the world texture/background?

In most of my models, I usually end up setting a world background using an HDRI image of some kind or another. This has always been really useful for lighting in general or as a background for my final render. But what if I want my model to look…
Gwen
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50
votes
6 answers

How to illuminate the darkness inside glass objects in Cycles?

My model has a clear plastic (or glass) dome with objects inside. The objects appear dark. I've tried the glass shader with color 100% RGB, with very small IOR, and using just a refraction shader. I know Cycles has problems with caustics, but I…
DarenW
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49
votes
7 answers

How to blur a texture node in cycles material?

For a Cycles material I need to blur a texture. If the texture where a Texture Image node, I can blur the image before adding it but in my case I need to blur a Voronoi Texture and so I can't do it. I have searched but I didn't find a blur node. Can…
PhoneixS
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49
votes
5 answers

Copy transforms from one object to another

I want an object to have the same Transforms (location, rotation, and scale) as another object. How can I copy the Transforms from one object to another?
user3091970
49
votes
4 answers

How can I round the edges of a mesh?

I have looked at other similar questions on this site but couldn't answer my question. I have a model made of cubes the edges look very sharp (I would put a picture here but I don't have the required rep) is there a simple way to make the edges…
Qwertie
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49
votes
2 answers

How to create a mirror shader?

I would like to know how to create a physically correct mirror material in cycles. How can that be achieved as realistic as possible? From Wikipedia: Mirrors are manufactured by applying a reflective coating to a suitable substrate ... In modern…
p2or
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49
votes
1 answer

Custom trackpad pan/zoom/rotate behavior add-on

I'm trying to write an addon to customize the trackpad panning, zoomimg, and rotating gestures, but can't find a way to read the actual trackpad parameters for position and so on. The properties in the event structure (mouse_prev_x/y, mouse_x/y,…
rraallvv
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48
votes
3 answers

Object not visible in render

I have a model which you can see here (camera perspective). In the second image, you can see how the render turned out. I'm at my wit's end trying to figure our why it's not showing up in the render. If anyone needs more information, just ask and…
Luke_0
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48
votes
3 answers

How do I select vertices that are directly under the other?

I'd like to select vertices that are directly beneath the one I am selecting to save me the trouble from moving out of ortho view. It's mostly on simple shapes like the cube below. Notice how the first image has two vertices selected. However, if…
Eric Patton
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47
votes
3 answers

Preview rendering the current view from the viewport?

How can the current viewport view be rendered as a preview?
Keavon
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47
votes
3 answers

Selecting an object via scripting?

As shown below, I have 2 nested spheres, each with a different material (inner = "1", outer = "2"). Ultimately, I need to select the inner sphere (material "1") via python scripting. I've found a number of ways to select (or make active) one of the…
AaronJPung
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47
votes
3 answers

Control Cycles/Eevee material nodes and material properties using python?

How can I define the different properties of an Cycles/Eevee material? Such things as glossy, glass, diffuse, RGB-color, emissive via python scripting?
binaryBigInt
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47
votes
3 answers

Iridescence In Cycles?

Is it possible to create an iridescence shader in Cycles? Specifically for something like DVDs, soap bubbles, engine oil, etc..
gandalf3
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46
votes
7 answers

How to make a circular array using offset object as center?

We know that the there is an Object Offset option for Array modifier, but when trying to make a circular array with that offset object as the center of the array circle, it always doesn't behave quite like what's expected. So how to make a nice and…
Leon Cheung
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