I would like to dynamically generate a checkbox in Manipulate depending on the actual value (True or False) of another checkbox. How could this easily be achieved? Many thanks.
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1interdependent [tag:Manipulate] pick one – Kuba Feb 08 '17 at 14:19
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Thank you very much. Enabled->check1==True grays it out. And I'll try out the other possibilities. – Darwin1871 Feb 08 '17 at 17:33