I have been unable to explain the behavior of Graphics`Mesh`ConvexHull[] on the following (highly simplified) example:
pts = {{-1/6, -1/18}, {-4/31, 1/9}, {-1/26, -12/73},
{1/6, 2/37}, {1/26, 12/73}, {4/31, -1/9}};
Graphics`Mesh`MeshInit[];
idx = ConvexHull[pts];
idx2 = Most[First[FindCurvePath[pts]]];
GraphicsRow[{Graphics[Line[pts]], Graphics[Line[pts[[idx]]]], Graphics[Line[pts[[idx2]]]]}]
I get the following result on my system (version 8.0.4 on Linux, if it matters):

As you can see, ConvexHull[] does not seem to work properly on my set of points, while FindCurvePath[] has no problem. However, I had wanted to use ConvexHull[] because it consistently orders points in an anticlockwise manner (or at the very least it seems to), while FindCurvePath[] sometimes orders points clockwise. I can break down and just implement the Graham scan myself, but I'd prefer to understand why the hidden convex hull routine is not behaving in the manner I expect.

Graphics\Mesh`? – m_goldberg Feb 26 '13 at 06:30Graphics``Meshdocumented somewhere? – Dr. belisarius Feb 26 '13 at 12:12