Consider the following mesh
mesh0 = VoronoiMesh[RandomReal[1, {50, 2}]]
I can select interior polygons with
mesh = MeshRegion[MeshCoordinates[mesh0], MeshCells[mesh0, {2, "Interior"}]]
My goal is to select only the edges that share a polygon. MeshPrimitives gets me close
Graphics[MeshPrimitives[mesh, 1]]
Now I would just need to select the edges from MeshPrimitives[mesh, 1] that share a polygon, in order to get something like
I know about "Frontier" as an option for MeshCells, but not entirely sure if I could use it. Any ideas?





BoundaryMeshmight do the trick. I'm trying. – sam wolfe Mar 18 '20 at 20:19