I have often used ConvexHullMesh to obtain a convex hull for 2-d and 3-d points. But when I try to find it for 4-D points I encounter error even for simple cases.
ConvexHullMesh[{0,0,0,0},{0,0,0,1},{0,0,1,0},{0,1,0,0},{1,0,0,0}]
The above code gives no result. Is there any way to construct 4-d and higher dimensional convex hull in Mathematica itself using external packages? My main purpose is to check whether there is an intersection among several higher dimension convex hulls. Will RegionIntersection work for 4-d cases as well?