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I need an implementation to approximate GeoDestination without an internet connection. This is described here which says: two main problems I need to solve "1. the direct geodesic problem". Later that article says: a solution That says handling the direct problem is straight forward. How do we do that step that is straight forward?

Ted Ersek
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    Does GeoDestination actually require an internet connection? My impression was that it did exactly the calculations you reference. – Carl Lange Nov 30 '21 at 13:47
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    Indeed, GeoDestination does not require an internet connection with numeric input. Only with Entity inputs we need to connect to WolframAlpha to download {lat, lon} information. GeoDestination (for the direct geodesic problem) and GeoDistance/GeoDirection/GeoDisplacement (for the inverse geodesic problem) implement the algorithms by Karney (2013), as described in that wikipedia page. – jose Nov 30 '21 at 15:49

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I verified that the comments are correct, and an internet connection is not required. I must have been confused.

Ted Ersek
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