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I think there's something wrong with my bib file. it seemed like it was working fine until now, when I deleted my old .aux, .out and .bbl file and compiled my .tex again. I don't know what else to do, it was working just now.

My .bib file must have at least 50 references and none of them is working:

@article{kuhara1996vocalization,
  title={Vocalization latencies of skilled and less skilled comprehenders for words written in hiragana and kanji},
  author={Kuhara-Kojima, Keiko and Hatano, Giyoo and Saito, Hirofumi and Haebara, Tomokazu},
  journal={Reading Research Quarterly},
  volume={31},
  number={2},
  pages={158--171},
  year={1996},
  publisher={Wiley Online Library}
}

@article{carson1992becoming, title={Becoming biliterate: First language influences}, author={Carson, Joan G}, journal={Journal of Second Language Writing}, volume={1}, number={1}, pages={37--60}, year={1992}, publisher={Elsevier} }

@article{samimy1994teaching, title={Teaching Japanese: Consideration of learners’ affective variables}, author={Samimy, Keiko Komiya}, journal={Theory into Practice}, volume={33}, number={1}, pages={29--33}, year={1994}, publisher={Taylor & Francis} }

@article{bull1996karuta, title={Karuta: Sport or culture?}, author={Bull, David}, journal={Japan Quarterly}, volume={43}, number={1}, pages={67}, year={1996}, publisher={Asahi Shimbun} }

@article{marciano2013karucha, title={Karuch{=a} Ships Invaders: cultural issues on the design/development of a Japanese CALL game made by/to Brazilians}, author={Marciano, Juvane Nunes and Ferreira, Alessandro Luiz Stamatto and Correia, ACC and Miranda, LC and Miranda, EEC}, journal={Anais do XII Simp{'o}sio Brasileiro de Jogos e Entretenimento Digital}, pages={172--180}, year={2013}, publisher={SBC} }

@article{marciano2015evaluating, title={Evaluating multiple aspects of educational computer games: literature review and case study}, author={Marciano, Juvane Nunes and Miranda, Leonardo Cunha de and Miranda, Erica Esteves Cunha de}, journal={International Journal of Computer Games Technology}, volume={2014}, pages={14--14}, year={2015}, publisher={Hindawi Limited London, UK, United Kingdom} }

@inproceedings{marciano2012japanese, title={Japanese language learning supported by computational tools: State of the art and challenges for the Latin America community}, author={Marciano, Juvane Nunes and de Miranda, Leonardo Cunha and de Miranda, Erica Esteves Cunha}, booktitle={2012 XXXVIII Conferencia Latinoamericana En Informatica (CLEI)}, pages={1--10}, year={2012}, organization={IEEE} }

@inproceedings{marciano2016karucha, title={Karucha Ships Invaders em Sala de Aula: Relato de Experi{^e}ncia do Uso do Jogo Educacional por Estudantes de Japon{^e}s do IFRN}, author={Marciano, Juvane and de Miranda, Leonardo Cunha and de Miranda, Erica Esteves Cunha and de Oliveira, Paulo de Tasso Ribeiro}, booktitle={Anais do XXII Workshop de Inform{'a}tica na Escola}, pages={555--564}, year={2016}, organization={SBC} }

@inproceedings{marciano2013android, title={Android MALL apps for Japanese language: identifying and eliciting interface/interaction requirements through the semiotic framework}, author={Marciano, JN and Miranda, LC and Miranda, EEC and Pereira, R}, booktitle={XXXIX Conferencia Latinoamericana en Inform{'a}tica}, pages={220--230}, year={2013} }

@inproceedings{marques2018assessment, title={Assessment of Lexical Acquisition of a Student with High Japanese Language Proficiency: An Analysis Based on Nihongo Kotoba Shiken}, author={Marques, F{'a}bio Andrews Rocha and de Miranda, Leonardo Cunha}, booktitle={2018 XIII Latin American Conference on Learning Technologies (LACLO)}, pages={216--223}, year={2018}, organization={IEEE} }

@inproceedings{marques2018nihongo, title={Nihongo Kotoba Shiken: a computerized exam of Japanese lexical proficiency}, author={Marques, F{'a}bio Andrews Rocha and de Miranda, Leonardo Cunha}, booktitle={2018 XLIV Latin American Computer Conference (CLEI)}, pages={398--407}, year={2018}, organization={IEEE} } @inproceedings{marciano2013japanese, title={Japanese CALL web tools: identifying and evaluating their multimedia behaviour in android OS}, author={Marciano, Juvane Nunes and de Miranda, Leonardo Cunha and de Miranda, Erica EC}, booktitle={EdMedia+ Innovate Learning}, pages={1087--1096}, year={2013}, organization={Association for the Advancement of Computing in Education (AACE)} } @article{zaibon2010mobile, title={Mobile Game-Based Learning (mGBL): Application development and heuristics evaluation strategy}, author={Zaibon, Syamsul Bahrin and Shiratuddin, Norshuhada}, journal={Malaysian Journal of Learning and Instruction (MJLI)}, volume={7}, number={2010}, pages={37--73}, year={2010}, publisher={Universiti Utara Malaysia Press} }

@article{moreno2018design, title={Design of a checklist for evaluating language learning websites}, author={Moreno Fuentes, Elena and Risueno Martinez, Jesus J and others}, year={2018}, publisher={Universidad de Granada} }

@article{ishaq2021heuristics, title={Heuristics and think-aloud method for evaluating the usability of game-based language learning}, author={Ishaq, Kashif and Rosdi, Fadhilah and Zin, Nor Azan Mat and Abid, Adnan}, journal={International Journal of Advanced Computer Science and Applications}, volume={12}, number={11}, year={2021}, publisher={Science and Information (SAI) Organization Limited} }

@inproceedings{mohamed2010heuristics, title={Heuristics evaluation in computer games}, author={Mohamed, Hasiah and Jaafar, Azizah and others}, booktitle={2010 International Conference on Information Retrieval & Knowledge Management (CAMP)}, pages={188--193}, year={2010}, organization={IEEE} }

@article{kim2012exploring, title={Exploring smartphone applications for effective mobile-assisted language learning}, author={Kim, Heyoung and Kwon, Yeonhee}, journal={Multimedia-Assisted Language Learning}, volume={15}, number={1}, pages={31--57}, year={2012} }

@article{hubbard1988integrated, title={An integrated framework for CALL courseware evaluation}, author={Hubbard, Philip}, journal={CALICO journal}, pages={51--72}, year={1988}, publisher={JSTOR} }

@article{hubbard2006evaluating, title={Evaluating CALL software}, author={Hubbard, Philip}, journal={Calling on CALL: From theory and research to new directions in foreign language teaching}, pages={313--338}, year={2006}, publisher={CALICO San Marcos} }

@article{hubbard2011evaluation, title={Evaluation of courseware and websites}, author={Hubbard, P}, journal={Present and future promises of CALL: From theory and research to new directions in language teaching}, pages={407--440}, year={2011}, publisher={CALICO San Marcos, TX} }

@article{govender2021analysis, title={An analysis of game design elements used in digital game-based language learning}, author={Govender, Terence and Arnedo-Moreno, Joan}, journal={Sustainability}, volume={13}, number={12}, pages={6679}, year={2021}, publisher={MDPI} }

@article{sykes2018digital, title={Digital games and language teaching and learning}, author={Sykes, Julie M}, journal={Foreign Language Annals}, volume={51}, number={1}, pages={219--224}, year={2018}, publisher={Wiley Online Library} }

@article{butler2014online, title={Online games for young learners’ foreign language learning}, author={Butler, Yuko Goto and Someya, Yuumi and Fukuhara, Eiji}, journal={Elt Journal}, volume={68}, number={3}, pages={265--275}, year={2014}, publisher={Oxford University Press UK} }

@article{traxler2009current, title={Current State of Mobile Learning. Mobile Learning: Transforming the Delivery of Education and Training}, author={Traxler, J}, journal={URL: http://www. aupress. ca/index. php/books/120155 (04.02. 2020)}, year={2009} }

@incollection{kukulska2013design, title={Design principles for mobile learning}, author={Kukulska-Hulme, Agnes and Traxler, John}, booktitle={Rethinking pedagogy for a digital age}, pages={268--281}, year={2013}, publisher={Routledge} }

@incollection{ang2008computer, title={Computer games and language learning}, author={Ang, Chee Siang and Zaphiris, Panayiotis}, booktitle={Handbook of research on instructional systems and technology}, pages={449--462}, year={2008}, publisher={IGI Global} }

@article{kacetl2019use, title={Use of smartphone applications in english language learning—A challenge for foreign language education}, author={Kacetl, Jaroslav and Kl{'\i}mov{'a}, Blanka}, journal={Education Sciences}, volume={9}, number={3}, pages={179}, year={2019}, publisher={MDPI} }

@article{xu2020scoping, title={A scoping review of digital game-based technology on English language learning}, author={Xu, Zhihong and Chen, Zhuo and Eutsler, Lauren and Geng, Zihan and Kogut, Ashlynn}, journal={Educational Technology Research and Development}, volume={68}, pages={877--904}, year={2020}, publisher={Springer} }

@article{macedonia2005games, title={Games and foreign language teaching}, author={Macedonia, Manuela}, journal={Support for learning}, volume={20}, number={3}, pages={135--140}, year={2005}, publisher={Wiley Online Library} }

@article{godwin2014games, title={Games in language learning: Opportunities and challenges}, author={Godwin-Jones, Robert}, year={2014}, publisher={University of Hawaii National Foreign Language Resource Center} }

@article{ciampa2014learning, title={Learning in a mobile age: an investigation of student motivation}, author={Ciampa, Katia}, journal={Journal of Computer Assisted Learning}, volume={30}, number={1}, pages={82--96}, year={2014}, publisher={Wiley Online Library} } @article{wang2021developing, title={Developing English language learners’ oral production with a digital game-based mobile application}, author={Wang, Zehua and Han, Feifei}, journal={Plos one}, volume={16}, number={1}, pages={e0232671}, year={2021}, publisher={Public Library of Science San Francisco, CA USA} }

@inproceedings{edge2011micromandarin, title={MicroMandarin: mobile language learning in context}, author={Edge, Darren and Searle, Elly and Chiu, Kevin and Zhao, Jing and Landay, James A}, booktitle={Proceedings of the SIGCHI conference on human factors in computing systems}, pages={3169--3178}, year={2011} }

@article{haristiani2016android, title={Android application for enhancing Japanese JLPT N5 kanji ability}, author={Haristiani, Nuria and Firmansyah, Dian Bayu}, journal={Journal of Engineering Science and Technology}, volume={12}, pages={106--114}, year={2016} }

@article{elaish2019development, title={Development of a mobile game application to boost students’ motivation in learning English vocabulary}, author={Elaish, Monther M and Ghani, Norjihan Abdul and Shuib, Liyana and Al-Haiqi, Ahmed}, journal={IEEE Access}, volume={7}, pages={13326--13337}, year={2019}, publisher={IEEE} }

@article{perry2015gamifying, title={Gamifying French language learning: A case study examining a quest-based, augmented reality mobile learning-tool}, author={Perry, Bernadette}, journal={Procedia-Social and Behavioral Sciences}, volume={174}, pages={2308--2315}, year={2015}, publisher={Elsevier} }

@article{udjaja2022game, title={Game-based Learning Increase Japanese Language Learning through Video Game}, author={Udjaja, Yogi and Suri, Puti Andam and Gunawan, Ricky Satria and Hartanto, Felix}, journal={International Journal of Advanced Computer Science and Applications}, volume={13}, number={2}, year={2022}, publisher={Science and Information (SAI) Organization Limited} }

@inproceedings{marciano2015katakana, title={Katakana Star Samurai: A mobile tool to support learning of a basic Japanese alphabet}, author={Marciano, Juvane Nunes and de Oliveira, Jaime Bruno Cirne and de Menezes, Bruna Camila and de Miranda, Leonardo Cunha and de Miranda, Erica Esteves Cunha}, booktitle={2015 Latin American Computing Conference (CLEI)}, pages={1--8}, year={2015}, organization={IEEE} }

@inproceedings{marciano2014applying, title={Applying the Method for Evaluation of Motivational Aspects on Karuch{=a} Ships Invaders Educational Game with Brazilian Students of Japanese}, author={Marciano, Juvane Nunes and de Miranda, Erica Esteves Cunha and de Miranda, Leonardo Cunha}, booktitle={Anais do XX Workshop de Inform{'a}tica na Escola}, pages={66--75}, year={2014}, organization={SBC} }

@inproceedings{marques2015sumo, title={Sumo Sensei: Design, implementa{\c{c}}{~a}o e teste com usu{'a}rios de uma ferramenta m{'o}vel para apoiar o estudo de kanjis b{'a}sicos}, author={Marques, F{'a}bio Phillip Rocha and de Menezes, Bruna Camila and de Miranda, Leonardo Cunha and de Miranda, Erica Esteves Cunha and Marciano, Juvane Nunes}, booktitle={2015 Latin American Computing Conference (CLEI)}, pages={1--12}, year={2015}, organization={IEEE} } @article{torat2000computer, title={Computer-assisted language learning: An overview}, author={Torat, Bamrung}, journal={Silpakorn University International Journal}, volume={1}, number={1}, pages={131--153}, year={2000} }

@article{miangah2012mobile, title={Mobile-assisted language learning}, author={Miangah, Tayebeh Mosavi and Nezarat, Amin}, journal={International Journal of Distributed and Parallel Systems}, volume={3}, number={1}, pages={309}, year={2012}, publisher={Citeseer} }

@book{csikszentmihalyi2000beyond, title={Beyond boredom and anxiety.}, author={Csikszentmihalyi, Mihaly}, year={2000}, publisher={Jossey-bass} }

@book{csikszentmihalyi1991flow, Author = {Mihaly Csikszentmihalyi}, Title = {Flow: The Psychology of Optimal Experience}, Publisher = {Harper & Row}, Year = {1990}, ISBN = {0060162538}, URL = {https://www.amazon.com/Flow-Psychology-Experience-Mihaly-Csikszentmihalyi/dp/0060162538?SubscriptionId=AKIAIOBINVZYXZQZ2U3A&tag=chimbori05-20&linkCode=xm2&camp=2025&creative=165953&creativeASIN=0060162538} }

@book{csikszentmihalyi1993evolving, title={The evolving self: A psychology for the third millennium}, author={Csikszentmihalyi, Mihaly}, volume={5}, year={1993}, publisher={HarperCollins Publishers New York} } %%a partir daqui, são os não testados por bugs

@inproceedings{marques2015karuta, title={Karuta Kanji: Jogo educacional para estudar e praticar vocabul{'a}rio com Kanjis da lingua japonesa}, author={Marques, F{'a}bio Andrews Rocha and de Miranda, Leonardo Cunha and de Menezes, Bruna Camila and others}, booktitle={2015 Latin American Computing Conference (CLEI)}, pages={1--13}, year={2015}, organization={IEEE} }

@inproceedings{marques2022Design, title={Design de Jogo e Experi{^e}ncia de Fluxo: Reflex{~a}o e Desafios na Perspectiva da Teoria do Fluxo}, author={Marques, F{'a}bio Phillip Rocha and de Miranda, Leonardo Cunha}, booktitle={2022 Simpósio Brasileiro de Jogos e Entretenimento Digital (SBGames’22)}, pages={1--10}, year={2022}, organization={IEEE} }

@article{rego2015heeg, title={Heeg: Heuristic evaluation for educational games}, author={R{^e}go, MBBAB and de Medeiros, Igor}, journal={Proceedings of SBGames}, year={2015} }

@article{sakamoto1976writing, title={Writing systems in Japan}, author={Sakamoto, Takahiko}, journal={New horizons in reading}, pages={244--249}, year={1976}, publisher={ERIC} }

@article{sung2015effective, title={How effective are mobile devices for language learning? A meta-analysis}, author={Sung, Yao-Ting and Chang, Kuo-En and Yang, Je-Ming}, journal={Educational research review}, volume={16}, pages={68--84}, year={2015}, publisher={Elsevier} }

@incollection{whitton2009learning, title={Learning and teaching with computer games in higher education}, author={Whitton, Nicola}, booktitle={Games-Based learning advancements for multi-sensory human computer interfaces: Techniques and effective practices}, pages={18--33}, year={2009}, publisher={IGI Global} }

And my main .tex file is now huge, and none of the citations is working. I don't know if I can post it here.

My log file for compilation warns me that all citations are undefined: https://www.dropbox.com/s/gsuc7hdismcz8uz/sbc-sample.log?dl=0

moewe
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    you have tagged both bibtex and biblatex (biber) which are you using? Latex never reads the .bib file you need to run bibtex or biber to generate the references – David Carlisle Feb 21 '23 at 21:00
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    You are using natbib not biblatex according to your log, is this correct? We cannot help nor debug without seeing a minimal example of your code that produces your issue, don't just copy and paste your "huge" main.tex here, cut the code down to the bare minimum please – JamesT Feb 21 '23 at 21:00
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    if you are using natbib run pdfltex then bibtex then pdflatex twice. – David Carlisle Feb 21 '23 at 21:02
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    As @DavidCarlisle says: Rerun bibtex, to generate again the bbl file that you have deleted. You have to rerun Bibtex each time you either change the bib file(s), or delete the bbl file. – gernot Feb 21 '23 at 21:05

1 Answers1

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I found out my probelem: using texMaker, i had to FIRST OF ALL set my .tex file as the "master document" (that was why I was getting compilation errors), then compile my .tex, compile my .bib, then compile my tex 2 times again. PHEW!