Why not use some thing modern and powerful? Use tikz. You can draw on images.
\documentclass[tikz,border=2mm]{standalone}
\usetikzlibrary{angles}
\begin{document}
\begin{tikzpicture}
\node[anchor=south west,inner sep=0] (image) at (0,0,0) {\includegraphics[width=5in]{tube}};
\begin{scope}[x={(image.south east)},y={(image.north west)}]
%% next four lines will help you to locate the point needed by forming a grid. comment these four lines in the final picture.↓
\draw[help lines,xstep=.1,ystep=.1] (0,0) grid (1,1);
\draw[help lines,xstep=.05,ystep=.05] (0,0) grid (1,1);
\foreach \x in {0,1,...,9} { \node [anchor=north] at (\x/10,0) {0.\x}; }
\foreach \y in {0,1,...,9} { \node [anchor=east] at (0,\y/10) {0.\y};}
%% upto here↑
\begin{scope}[shift={(0.425,0.525)},rotate=-30] %% ← adjust shift here
\draw[green,ultra thick,-latex] (0,0,0)coordinate[pos=0] (o) -- coordinate (a) (0.30,0,0);
\draw[red,line width=1pt,dotted] (0,0,0) -- coordinate[pos=1] (b)(0,0.30,0);
\draw[blue,line width=2pt,dashed] (0,0,0) -- coordinate[pos=1] (c) (0,0,3);
\draw pic [draw=blue,fill=red,angle radius=5mm] {angle = a--o--c};
\draw pic [draw=green,fill=blue,angle radius=6mm] {angle = a--o--b};
\draw pic [draw=red,fill=green,angle radius=7mm] {angle = c--o--a};
\end{scope}
\node[align=center,text width=4cm, text=red,font=\bfseries] (c) at (0.75,0.75) {Some text here that can run in to many lines};
\end{scope}
\end{tikzpicture}
\end{document}

If you uncomment the lines that draw coordinate system (grids)
%% next four lines will help you to locate the point needed by forming a grid. comment these four lines in the final picture.↓
%\draw[help lines,xstep=.1,ystep=.1] (0,0) grid (1,1);
%\draw[help lines,xstep=.05,ystep=.05] (0,0) grid (1,1);
%\foreach \x in {0,1,...,9} { \node [anchor=north] at (\x/10,0) {0.\x}; }
%\foreach \y in {0,1,...,9} { \node [anchor=east] at (0,\y/10) {0.\y};}
%% upto here↑
you get

\vectorshould be a pair of integers; with\usepackage{pict2e}the restriction is removed. – egreg Aug 28 '14 at 16:08