I am trying to complete the image of the figure: I know how to perform the dashed circle and the legs of the table. The problem is to draw the upper part of the table. Can you give me a hint of how to do it?
Thank you!
I am trying to complete the image of the figure: I know how to perform the dashed circle and the legs of the table. The problem is to draw the upper part of the table. Can you give me a hint of how to do it?
Thank you!
All credits go to Max' answer. All I do is to truncate his general projection to a simpler case, which may help to understand better what's going on here. Max' picture shows very nicely what his code does: it transforms the objects in such a way that the edges that are parallel to the x axis meet in p, the ones parallel to the y axis in q and the ones parallel to the z axis in r. (Yes, that's just a sloppy definition of "vanishing points".) However, in order to reproduce something like your screenshot, we only need to play with q, which is what the following animation does. (UPDATE: Took into account the additional screen shot added by the OP.)
\documentclass[tikz,border=3.14mm]{standalone}
\usepackage{tikz-3dplot}
\usetikzlibrary{arrows.meta,bending,shapes.geometric,intersections,arrows.meta,%
decorations.markings,3d}
\usepgfmodule{nonlineartransformations}
% Max magic
\makeatletter
% the first part is not in use here
\def\tikz@scan@transform@one@point#1{%
\tikz@scan@one@point\pgf@process#1%
\pgf@pos@transform{\pgf@x}{\pgf@y}}
\tikzset{%
grid source opposite corners/.code args={#1and#2}{%
\pgfextract@process\tikz@transform@source@southwest{%
\tikz@scan@transform@one@point{#1}}%
\pgfextract@process\tikz@transform@source@northeast{%
\tikz@scan@transform@one@point{#2}}%
},
grid target corners/.code args={#1--#2--#3--#4}{%
\pgfextract@process\tikz@transform@target@southwest{%
\tikz@scan@transform@one@point{#1}}%
\pgfextract@process\tikz@transform@target@southeast{%
\tikz@scan@transform@one@point{#2}}%
\pgfextract@process\tikz@transform@target@northeast{%
\tikz@scan@transform@one@point{#3}}%
\pgfextract@process\tikz@transform@target@northwest{%
\tikz@scan@transform@one@point{#4}}%
}
}
\def\tikzgridtransform{%
\pgfextract@process\tikz@current@point{}%
\pgf@process{%
\pgfpointdiff{\tikz@transform@source@southwest}%
{\tikz@transform@source@northeast}%
}%
\pgf@xc=\pgf@x\pgf@yc=\pgf@y%
\pgf@process{%
\pgfpointdiff{\tikz@transform@source@southwest}{\tikz@current@point}%
}%
\pgfmathparse{\pgf@x/\pgf@xc}\let\tikz@tx=\pgfmathresult%
\pgfmathparse{\pgf@y/\pgf@yc}\let\tikz@ty=\pgfmathresult%
%
\pgfpointlineattime{\tikz@ty}{%
\pgfpointlineattime{\tikz@tx}{\tikz@transform@target@southwest}%
{\tikz@transform@target@southeast}}{%
\pgfpointlineattime{\tikz@tx}{\tikz@transform@target@northwest}%
{\tikz@transform@target@northeast}}%
}
% Initialize H matrix for perspective view
\pgfmathsetmacro\H@tpp@aa{1}\pgfmathsetmacro\H@tpp@ab{0}\pgfmathsetmacro\H@tpp@ac{0}%\pgfmathsetmacro\H@tpp@ad{0}
\pgfmathsetmacro\H@tpp@ba{0}\pgfmathsetmacro\H@tpp@bb{1}\pgfmathsetmacro\H@tpp@bc{0}%\pgfmathsetmacro\H@tpp@bd{0}
\pgfmathsetmacro\H@tpp@ca{0}\pgfmathsetmacro\H@tpp@cb{0}\pgfmathsetmacro\H@tpp@cc{1}%\pgfmathsetmacro\H@tpp@cd{0}
\pgfmathsetmacro\H@tpp@da{0}\pgfmathsetmacro\H@tpp@db{0}\pgfmathsetmacro\H@tpp@dc{0}%\pgfmathsetmacro\H@tpp@dd{1}
%Initialize H matrix for main rotation
\pgfmathsetmacro\H@rot@aa{1}\pgfmathsetmacro\H@rot@ab{0}\pgfmathsetmacro\H@rot@ac{0}%\pgfmathsetmacro\H@rot@ad{0}
\pgfmathsetmacro\H@rot@ba{0}\pgfmathsetmacro\H@rot@bb{1}\pgfmathsetmacro\H@rot@bc{0}%\pgfmathsetmacro\H@rot@bd{0}
\pgfmathsetmacro\H@rot@ca{0}\pgfmathsetmacro\H@rot@cb{0}\pgfmathsetmacro\H@rot@cc{1}%\pgfmathsetmacro\H@rot@cd{0}
%\pgfmathsetmacro\H@rot@da{0}\pgfmathsetmacro\H@rot@db{0}\pgfmathsetmacro\H@rot@dc{0}\pgfmathsetmacro\H@rot@dd{1}
\pgfkeys{
/three point perspective/.cd,
p/.code args={(#1,#2,#3)}{
\pgfmathparse{int(round(#1))}
\ifnum\pgfmathresult=0\else
\pgfmathsetmacro\H@tpp@ba{#2/#1}
\pgfmathsetmacro\H@tpp@ca{#3/#1}
\pgfmathsetmacro\H@tpp@da{ 1/#1}
\coordinate (vp-p) at (#1,#2,#3);
\fi
},
q/.code args={(#1,#2,#3)}{
\pgfmathparse{int(round(#2))}
\ifnum\pgfmathresult=0\else
\pgfmathsetmacro\H@tpp@ab{#1/#2}
\pgfmathsetmacro\H@tpp@cb{#3/#2}
\pgfmathsetmacro\H@tpp@db{ 1/#2}
\coordinate (vp-q) at (#1,#2,#3);
\fi
},
r/.code args={(#1,#2,#3)}{
\pgfmathparse{int(round(#3))}
\ifnum\pgfmathresult=0\else
\pgfmathsetmacro\H@tpp@ac{#1/#3}
\pgfmathsetmacro\H@tpp@bc{#2/#3}
\pgfmathsetmacro\H@tpp@dc{ 1/#3}
\coordinate (vp-r) at (#1,#2,#3);
\fi
},
coordinate/.code args={#1,#2,#3}{
\pgfmathsetmacro\tpp@x{#1} %<- Max' fix
\pgfmathsetmacro\tpp@y{#2}
\pgfmathsetmacro\tpp@z{#3}
},
}
\tikzset{
view/.code 2 args={
\pgfmathsetmacro\rot@main@theta{#1}
\pgfmathsetmacro\rot@main@phi{#2}
% Row 1
\pgfmathsetmacro\H@rot@aa{cos(\rot@main@phi)}
\pgfmathsetmacro\H@rot@ab{sin(\rot@main@phi)}
\pgfmathsetmacro\H@rot@ac{0}
% Row 2
\pgfmathsetmacro\H@rot@ba{-cos(\rot@main@theta)*sin(\rot@main@phi)}
\pgfmathsetmacro\H@rot@bb{cos(\rot@main@phi)*cos(\rot@main@theta)}
\pgfmathsetmacro\H@rot@bc{sin(\rot@main@theta)}
% Row 3
\pgfmathsetmacro\H@m@ca{sin(\rot@main@phi)*sin(\rot@main@theta)}
\pgfmathsetmacro\H@m@cb{-cos(\rot@main@phi)*sin(\rot@main@theta)}
\pgfmathsetmacro\H@m@cc{cos(\rot@main@theta)}
% Set vector values
\pgfmathsetmacro\vec@x@x{\H@rot@aa}
\pgfmathsetmacro\vec@y@x{\H@rot@ab}
\pgfmathsetmacro\vec@z@x{\H@rot@ac}
\pgfmathsetmacro\vec@x@y{\H@rot@ba}
\pgfmathsetmacro\vec@y@y{\H@rot@bb}
\pgfmathsetmacro\vec@z@y{\H@rot@bc}
% Set pgf vectors
\pgfsetxvec{\pgfpoint{\vec@x@x cm}{\vec@x@y cm}}
\pgfsetyvec{\pgfpoint{\vec@y@x cm}{\vec@y@y cm}}
\pgfsetzvec{\pgfpoint{\vec@z@x cm}{\vec@z@y cm}}
},
}
\tikzset{
perspective/.code={\pgfkeys{/three point perspective/.cd,#1}},
perspective/.default={p={(15,0,0)},q={(0,15,0)},r={(0,0,50)}},
}
\tikzdeclarecoordinatesystem{three point perspective}{
\pgfkeys{/three point perspective/.cd,coordinate={#1}}
\pgfmathsetmacro\temp@p@w{\H@tpp@da*\tpp@x + \H@tpp@db*\tpp@y + \H@tpp@dc*\tpp@z + 1}
\pgfmathsetmacro\temp@p@x{(\H@tpp@aa*\tpp@x + \H@tpp@ab*\tpp@y + \H@tpp@ac*\tpp@z)/\temp@p@w}
\pgfmathsetmacro\temp@p@y{(\H@tpp@ba*\tpp@x + \H@tpp@bb*\tpp@y + \H@tpp@bc*\tpp@z)/\temp@p@w}
\pgfmathsetmacro\temp@p@z{(\H@tpp@ca*\tpp@x + \H@tpp@cb*\tpp@y + \H@tpp@cc*\tpp@z)/\temp@p@w}
\pgfpointxyz{\temp@p@x}{\temp@p@y}{\temp@p@z}
}
\tikzaliascoordinatesystem{tpp}{three point perspective}
\makeatother
\tikzset{set mark/.style args={#1|#2}{
postaction={decorate,decoration={markings,
mark=at position #1 with {\coordinate(#2);}}}}}
\begin{document}
\foreach \X [evaluate=\X as \vq using {\X*\X},evaluate=\X as \Y using {\X*180+135}]
in
{2,2.05,...,4,3.95,3.9,...,2.1}{
%{3.5}{
\tdplotsetmaincoords{77}{0}
\begin{tikzpicture}[scale=pi,%tdplot_main_coords
view={\tdplotmaintheta}{\tdplotmainphi},
perspective={
p = {(0,0,10)},
q = {(0,\vq,1.25)},
}
]
\path[tdplot_screen_coords] (-2,-1) rectangle (2,2);
\foreach \Y in {-1,1}
{\foreach \X in {1,-1}
{\shade[top color=gray!50,bottom color=gray!60,middle color=gray!20,
shading angle=90] (tpp cs:\X*0.9,\Y*0.9,1) -- (tpp cs:\X*0.89,\Y*0.9,0)
to[bend left=\X*12]
(tpp cs:\X*0.81,\Y*0.9,0) -- (tpp cs:\X*0.8,\Y*0.8,1);}}
\path (tpp cs:0,0,0.1) coordinate (p2);
\draw[fill,shift={(p2)}]
plot[variable=\x,domain=180:360] (tpp cs:{0.1*cos(\x)},{0.1*sin(\x)},0)
-- plot[variable=\x,domain=360:180] (tpp cs:{0.1*cos(\x)},{0.1*sin(\x)},-0.2)
--cycle;
\draw[fill=gray,shift={(p2)}]
plot[variable=\x,domain=00:360] (tpp cs:{0.1*cos(\x)},{0.1*sin(\x)},0);
\node[font=\sffamily,anchor=north west] at ([yshift=-2mm]p2){2};
\draw[name path=line] (p2) -- (tpp cs:0,0,1);
\draw[gray!50,fill=gray!50]
(tpp cs:-1,-1,1) -- (tpp cs:1,-1,1) -- (tpp cs:1,1,1) -- (tpp cs:-1,1,1) -- cycle;
\draw[gray!50,fill=white,thick]
(tpp cs:-1,-1,1) -- (tpp cs:1,-1,1)
-- (tpp cs:1,-1,0.9) -- (tpp cs:-1,-1,0.9) -- cycle;
\draw[dashed,red,fill=gray!25,name path=circle,
set mark/.list={0.19|1,0.21|2,0.23|3,0.25|4,0.69|5,0.71|6,0.73|7,0.75|8}] plot[variable=\x,smooth,domain=0:360]
(tpp cs:{0.8*cos(\x)},{0.8*sin(\x)},1);
\begin{scope}[canvas is xy plane at z=0]
%\pgflowlevelsynccm % doesn't work :-(
\draw[red,dashed,-{Latex[length=8pt,bend]}] plot[variable=\x,samples at={1,...,4}]
(\x);
\draw[red,dashed,-{Latex[length=8pt,bend]}] plot[variable=\x,samples at={5,...,8}]
(\x);
\end{scope}
\draw (tpp cs:0,0,1) -- (tpp cs:{0.8*cos(\Y)},{0.8*sin(\Y)},1) coordinate (p1);
\draw[fill,shift={(p1)}]
plot[variable=\x,domain=180:360] (tpp cs:{0.1*cos(\x)},{0.1*sin(\x)},0)
-- plot[variable=\x,domain=360:180] (tpp cs:{0.1*cos(\x)},{0.1*sin(\x)},0.1)
--cycle;
\draw[fill=gray,shift={(p1)}]
plot[variable=\x,domain=00:360] (tpp cs:{0.1*cos(\x)},{0.1*sin(\x)},0.1);
\node[anchor=north,font=\sffamily] at ([yshift=-1pt]p1){1};
\draw[dashed,name intersections={of=circle and line}] (intersection-1)
-- (tpp cs:0,0,1);
\end{tikzpicture}}
\end{document}
And if you replace the loop by
\foreach \X [evaluate=\X as \vq using {\X*\X},evaluate=\X as \Y using {\X*180+135}]
in {3.5}{
say, you'll get.
Of course, you may find that another choice of parameters reproduces your screen shot more closely. Apart from the entries of q you can also play with the view angles.
transform shape won't transform them correctly here. Yet you can draw almost every conceivable object with \draw plot ...., and these objects will get transformed correctly since the plot points get transformed.
–
Jan 17 '19 at 15:56