To get used to working with LaTeX, I've started recreating famous papers using their respective journal's classes. In John Nash's Non-Cooperative Games, the turns of a simple poker game are laid out in the following way:
I've tried sticking enumerates in a tabular but the result never looks right. So, how can I properly recreate this diagram in LaTeX, preferably without depending on something like Tikz?
EDIT: I now have a minimal working example. All that's left is to remove the stray vertical line.
\documentclass{standalone}
\usepackage{amsmath}
\usepackage{multirow}
\newcommand{\rom}[1]{\uppercase\expandafter{\romannumeral #1\relax}}
\begin{document}
\begin{tabular}{c|l|l|}
& \multicolumn{1}{c}{\small First Moves} & \multicolumn{1}{c}{\small Second Moves} \
\cline{2-3}
\multirow{3}{}{\rom{1}}
& $\alpha$ Open on \textit{high} & $\kappa$ Call \rom{3} on \textit{low} \
& $\beta$ Open on \textit{low} & $\lambda$ Call \rom{2} on \textit{low} \
& & $\mu$ Call \rom{2} and \rom{3} on \textit{low} \
\cline{2-3}
\multirow{3}{}{\rom{2}}
& $\gamma$ Call \rom{1} on \textit{low} & $\nu$ Call \rom{3} on \textit{low} \
& $\delta$ Open on \textit{high} & $\xi$ Call \rom{3} and \rom{1} on \textit{low} \
& $\epsilon$ Open on \textit{low} & \
\cline{2-3}
\multirow{4}{*}{\rom{3}}
& $\zeta$ Call \rom{1} and \rom{2} on \textit{low} & \hphantom{$\mu$ }Player \rom{3} never gets a second move \
& $\eta$ Open on \textit{low} & \
& $\theta$ Call \rom{1} on \textit{low} & \
& $\iota$ Call \rom{2} on \textit{low} & \
\cline{2-3}
\end{tabular}
\end{document}



aligned(amsmath) environments or else TABstacks (tabstackengine). – Steven B. Segletes Sep 29 '20 at 13:39