So I am having a problem with subdivision surface, it causes some space on my model, I am new to blender any advices?

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Ozan Mudul
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2There are actually 3 vertices in that corner...you probably need to enter edit mode and remove doubles. However, this is probably a duplicate question... – JakeD Apr 23 '18 at 20:44
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Related: https://blender.stackexchange.com/a/62467/28015 https://blender.stackexchange.com/a/72255/28015 https://blender.stackexchange.com/a/68711/28015 – JakeD Apr 23 '18 at 20:47
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Go into edit mode with tab, and then press W, and select remove doubles. The reason this is happening is that the differnet faces of the mesh are not actually connected, so by removing the vertecies in the same position you connect them.
If it doesn't instantly work, try increasing the distance in the right hand toolbar.
Also, it looks like you need to press ctrl+n to recalculate normals.
SilverRain
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