I have one blender save file that is basically just a render scene where I bake renders of models so they all have the same lighting and orientation. Naturally i accumulate a lot of textures over time and wanted to know if there is an easy was to instantly remove all unused textures at once.
I know i can delete all materials with one click, but the textures stay behind. I also know how i can delete textures one by one, but that takes too long.
Is there even a way to effectively delete all textures that are not used at once? I'd even be happy if i could delete all textures, even if they were used.