Blender 2.79
Two objects with identical material settings and no texture.
Viewed in Object Mode/Solid View the one on the left has a dark, bluish tint. The two look identical in other views and render with identical colors. But why the different colors in Solid View? A minor but nagging and annoying nuisance. Much thanks from a newbie.
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Wm Senn O'Donnell Jr
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1The normals on the left object are flipped (facing the inside of the mesh). Select your left object, go to edit mode, hit 'A' to select everything, then hit 'Ctrl+N' to make the normals consistent or go to Menu - Mesh - Recalculate Normals/Flip Normals' – metaphor_set Mar 31 '19 at 18:32
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The left object doesn´t have average normals. I can see it because on the bottom there's a black face and there's a different color on the object. Enter edit mode. Select all faces, press CTRL+N to average normals. Your object is now of the same color than the right one.
Duarte Farrajota Ramos
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Pierre Schiller
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