Recently I downloaded Blender 2.8 (release candidate). Has Blender no longer had an easy way to apply textures like 2.79?
I want the object to apply the "blend" texture vertically and make the mapping coordinates "UV". How can I reproduce it in Blender 2.8? Is Blender 2.8 the only way to use a shader editor? Sorry to trouble you, but please tell me how.
Thank you!