0

Anyone comes across similar problem? blender cycles render uv sphere

  • 1
    This is called the shadow terminator problem. See: https://computergraphics.stackexchange.com/questions/4986/ray-tracing-shadows-the-shadow-line-artifact https://blender.stackexchange.com/questions/27982/how-to-avoid-terminator-artifacts-while-still-using-smooth-shading-and-the-new-p Issue reported on the bug tracker: https://developer.blender.org/T37814 – Robert Gützkow Aug 12 '19 at 10:41
  • increase your light size (called angle in 2.8 I guess) a bit – moonboots Aug 12 '19 at 10:54

0 Answers0