23

So I'm relatively new to Blender AND human modelling and was working on this low poly CG character. This torso was built from a cylinder primitive and now I want to split/slice at the very bottom face in two (then I can cut half of it and mirror, extrude the leg or whatever).

The face can't be subdivided and I just want to slice the face in two along the line (shown in the picture as a cyan line) connecting the center vertices.

Cyan line is the slicing guide

This is Blender 2.66. What do I do to accomplish this?

Samik Sengupta
  • 385
  • 1
  • 3
  • 6

3 Answers3

36

You could use the knife tool. Press K and then click where you want to make cuts. Press ⏎ Enter or Space to confirm:

enter image description here

Or you could use the join tool. Select the vertices you want to connect with an edge and press J:

enter image description here

gandalf3
  • 157,169
  • 58
  • 601
  • 1,133
4

Select both vertices and connect them.

  • Mesh -> Vertices -> Connect (menu)
  • JKey (shortcut)

While the knife can be used for this purpose too, for quick cuts this is faster.

This also works...

  • Between many selected vertex pairs (you can connect multiple faces at once).
  • Between 2 vertices - to connect vertices across multiple faces.
ideasman42
  • 47,387
  • 10
  • 141
  • 223
0

The easiest option is to use the Vertex Connect tool.

To do so:

  1. Select the two vertices.

  2. Press the J key or search for the "Vertex Connect" tool.

enter image description here

enter image description here

enter image description here

Pikamander2
  • 131
  • 9