I need two renders and for the second one I do not need the gloss for multiple objects on the floor. It would be difficult to deselect the gloss property for every object for 50 different objects. Is there a way to apply cycle property change from one active object to all selected?
Also is there an easier way to extract just the reflections from a glossy surface, currently I am using different renders and the difference matte in the compositor.
I'm new to blender.

