Hi Guys,
Can somebody explain to me why, when assigning a material to specific vertices, it doesn't seem to line up. Am I doing something wrong or is it supposed to be like this? Thanks!
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Jurian
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1Your subdivision surface modifier repositions the vertices. Add a supporting edge loop just below and above the material transition. – Leander May 01 '20 at 11:16
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Thanks guys! That does it for me – Jurian May 01 '20 at 11:25
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Seems like you have subdivision modifier on your mesh.Which lowers the resulting vertices when it smooths the mesh.Try assigning after applying the subdivision modifier.
Bruk
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