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How can you move the origin at the base of object and not set the origin to geometry ?

(A follow-up question to this one: How can I place multiple objects on the mesh?)

enter image description here

jachym michal
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qwerty2121
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1 Answers1

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Just answering based on Moonboots's comment, because I promised the OP a gif :)

  1. Select the base vertices
  2. I Edit mode go Mesh > Snap > Cursor to selected
  3. In Object mode go Object > Set Origin > to 3D cursor

enter image description here

jachym michal
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