So my question got closed when it is not even resolved.
here: How to use normal inside normal
So I want to combine 2 different normal map with different size.
- Normal map for the object layout
this object normal map is in low poly.
Then I want to define the texture normal (like bump, etc) in another normal map:
The second image is the normal map for each small chunk piece of the texture. For example for every 1cm - 5cm of the texture should follow this normal map. So the 2nd image / the detail normal map should be repeated many times covering the whole texture.
How can I do this?



