The logo is placed near the handle, but I want that my logo comes in front of the kettle. How do I do this?
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1see the answers here: https://blender.stackexchange.com/questions/32997/how-to-place-a-png-texture-with-transparency-over-a-material – moonboots Jun 30 '21 at 12:05
2 Answers
It appears you already have your Logo in your material, but it is applied in the wrong place, as I can see green near the handle. One way you might have done this is by using an image node in your material:
If that's the case, one way to fix this is in the UV Editor. In this example, I have a sphere and have applied a logo, but, like yours, it's not where I want it. In the UV Workspace, I can see the sphere:
and I can see the UV Map of the sphere, showing the logo image:
One way to position the logo is to move the UV Map:
resulting in the logo being "moved" to the front:
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Example from scratch (with a sphere instead of a kettle, but the workflow is the same)
- add a sphere and a plane like this
- give the plane a image texture (your logo)
- add shrinkwrap modifier to plane
choose target "sphere" (kettle)
now you see, that "nothing really happened" - this is because the plane has not enough geometry to "hug" the sphere correctly, so press TAB to enter edit mode, right click on plane and choose subdivide
enter 15 (or whatever value you want, the higher the value, the smoother your image/logo will be
- increase the offset slightly so that you can see your image/logo perfectly
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