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Newbie to Blender here, running Blender 2.9. I'm following a tutorial to create a city, but getting stuck on applying a textured material. It's only coming out as a solid color. So far I've tried...

Here is the shader graph I have on mythology material:

Shader graph

And here is how the material is showing up on the model:

Model

Duarte Farrajota Ramos
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1 Answers1

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I found the solution and it was stupid. Not only did the texture need to be scaled down, it was coming in rotated at 90 degrees for some reason. Which, due to its imagery, made it just look like a solid color.

Lesson for next time: don't just play around with location and scale settings on mapping, do rotation as well!