I have these triangles I need to make into quads, I'm confused how to achieve this.
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Not sure what you mean by "triangles", there's only one, the rest showing are quads (and two n-gons). That having been said, this is one of the standard ways to change a tri like that to a quad:
That won't be the best topology for all circumstances, but without anything else to go on? That's how I'd do it. If you wanted all-quads:
That makes two E-poles or 5-poles, indicated by the green arrows. Another potential all-quads solution would be:
KickAir8p
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1Thank you, this worked well on my mesh, simple thing I didn't even think off. – blender breath Mar 20 '22 at 09:05
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You're welcome, glad it helped. – KickAir8p Mar 20 '22 at 13:08
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Hope, I understand you right. If you want to make your topology look like this:

you can just merge vertices of triangles at center (m key -> at center) and you will get something like this:
I suppose you should do it for every place where you have that pairs of vertices.
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