I'm trying to rig up a hooded vest, but I'm pretty new to using the Rigify features. I've got the bones added to the metarig in the shape I want them, using the superchain_copy as a base, but I'm not sure how to set it up to build a controller, force it to rotate only on one axis, have the middle "rib" move half as much as the front rib, etc...
I see all the nifty widgets and controllers that Rigify creates - how do I create my own for this hood? Or would it be better to break those bones off of the rig, leave that in meta-rig form, parent the hood to that, and just pose the bones "manually" as necessary? I'm not going to have the character pull the hood up and down a whole lot.
