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I have 6 armatures with IK and the last bone is not attached and used as target for the IK enter image description here

But when I hit S, expecting the bones would move towards the center, they all move in the same direction along the y axis, any idea why and how to correct ? ( i am using iTaSC as IK solver) I have tried every transform pivot

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    unfortunately you didn't show us anything of your settings, can u pls provide blend file or copy all relevant informations to your question? thx. you can upload blend file by opening https://blend-exchange.com/ and following instructions. – Chris Sep 03 '22 at 08:42
  • what setting does your "transform pivot point" have? [1]: https://i.stack.imgur.com/2dsMo.png -> try using median point – Chris Sep 03 '22 at 08:42
  • i downloaded your blend file and pressed S, and the bones move towards center correctly so i'm not sure what your problem is. – Harry McKenzie Sep 04 '22 at 09:16
  • how did you do ??? – Mouton_redstone Sep 04 '22 at 10:51

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