I want to displace the vertices of my object using a Displace modifier and a noise texture. However selecting Noise from the Procedural Type just adds noise that I have no controls over (can't scale, roughen, etc).
I find this to be very confusing as the other options have controls (Voronoi, Clouds, etc). Am I missing something?
How can I displace an object using Noise that I can control the parameters?
As you can see there are no procedural controls (only color options):



