I'm trying to use a loop tools bridge to connect the soles and the toes. But for some reason, there will be an edge than can't apply a subdivision modifier, how can I fix it?
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Parco Ip
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1hello could you please share your file? (at least this part of your object) https://blend-exchange.com/ – moonboots Oct 15 '22 at 18:23
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Hi! thanks for your question. It looks like it could be an issue caused by irregular face normals, but any extra information you can give could help other users answer your question. – ruckus Oct 15 '22 at 18:40
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1Looks like flipped normals. Have you checked the face orientation? – Blunder Oct 15 '22 at 18:41
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Well...check it, you guys are right. Face normals problem, already fixed. Thank you. – Parco Ip Oct 15 '22 at 18:57