The sphere in the screenshot below was done in an older version of Blender. How can I recreate this using the current nodes in Blender like the Distribute Points on Faces node and Geometry Proximity Node?

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Robert Hintz
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A possible variant would be the following setup:
Basically, the node Geometry Proximity replaces the obsolete node Attribute Proximity.
Furthermore, in this example I use the node Store Named Attribute to store an attribute in the geometry, which I then read and use again in the shader with Attribute.
By the way, you can find an overview of the nodes and their changes over time here:
Can't find the node! Which node is available in which Blender version?
quellenform
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Chris
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This method doesn't work in Blender 3.4.1. – Christoph Werner Jan 25 '23 at 10:19



