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I've been trying to copy the Geometry Proximity method from Distribute Points on Faces and Geometry Proximity using Ico Spheres and I'm not getting the same results shown in the screenshot below. Icospheres

What am I doing wrong?

quellenform
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Robert Hintz
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    To see the colors you have to switch the 3D Viewport to either Material Preview or Rendered display mode. You are in Solid mode. – Gordon Brinkmann Jan 26 '23 at 14:53
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    This question actually looks like it could be solved by toggling the Viewport Shading, as @GordonBrinkmann correctly pointed out. If that is not the solution, then please share your blend file. For now, though, I'm closing the question, because if that was the solution, then the title and content of the question are unrelated to the problem and misleading. Thanks for your understanding! – quellenform Jan 26 '23 at 15:04
  • Here's the file. https://www.dropbox.com/t/YGgeWtGrip7SHLkS – Robert Hintz Jan 26 '23 at 15:08
  • Ah, OK, Sorry, that was indeed a problem I may have caused, because I had hidden the additional options in the Geometry Proximity node in this example. These should be set to Points in this case (I have updated the screenshot accordingly. Also, you would still have to assign a material! – quellenform Jan 26 '23 at 15:24
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    @RobertHintz Your question is basically a duplicate of the Quellenform answer you've linked to, it's just that you weren't quite diligent in recreating it verbatim. So it's better to keep this q closed I think but I do wanna point 4 little issues in your setup. You haven't actually set the material, your Geo Proximity should be in Points mode (hidden in the Quellenform answer so it's understandable you missed that), you should not link the original sphere to Join Geometry and of course, you should be in Material Preview or Render mode: https://i.imgur.com/B61bgFc.png – Kuboå Jan 26 '23 at 15:26
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    @Kuboå Thank you for commenting so beautifully and in detail! – quellenform Jan 26 '23 at 15:29
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    @quellenform Whatever keeps me from doing my actual job :) – Kuboå Jan 26 '23 at 15:34
  • @Kuboå Thank you! – Robert Hintz Jan 26 '23 at 15:50

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