I have subdivided my mesh and in two spots it seems to be sticking to the original vertices:
I tried deleting the surfaces surrounding that area and remaking them with no success. How can I make this issue go away?
I have subdivided my mesh and in two spots it seems to be sticking to the original vertices:
I tried deleting the surfaces surrounding that area and remaking them with no success. How can I make this issue go away?
Check if you have any overlapping vertices. If you look at the 2 other shapes, they are okay.
Alternatively you may have some "Edge Crease" on edges. So enable Overlay to check for that.
You can also check the exact value of a crease in your geometry on the side panel.
Select edge and check creasing for both vertices and edges: