I want to keep a few edges of my mesh straight and flat while making other parts of the mesh smooth and curved. How do I do that? I tried using catmull-clark but I can't choose what to subdivide and what not
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mesh toolssection of thetoolstab in the toolbar on the left, there is aSmooth Vertexbutton. Select the vertices you want to smooth and click that button. – ajwood Jul 06 '15 at 19:31Shift+Eto crease edges – J Sargent Jul 06 '15 at 19:38