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I want to keep a few edges of my mesh straight and flat while making other parts of the mesh smooth and curved. How do I do that? I tried using catmull-clark but I can't choose what to subdivide and what not

Emlingur
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  • This will be a hard question to answer without more information. Ideally, by uploading a copy of your blend file to a hosting site like Blend exchange, or a similar site, and perhaps also uploading one or more screenshots showing what edges you want to keep flat, and which you want to smooth. – brasshat Jul 06 '15 at 19:22
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    In edit mode, In the mesh tools section of the tools tab in the toolbar on the left, there is a Smooth Vertex button. Select the vertices you want to smooth and click that button. – ajwood Jul 06 '15 at 19:31
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    Use Shift+E to crease edges – J Sargent Jul 06 '15 at 19:38
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    You could make some edges look smooth: select faces, then go to 'mesh' menu (or ctrl+F) then choose 'shade smooth' or 'shade flat' – Faceb Faceb Jul 06 '15 at 21:12

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Add a Subdivision Surface modifier and you can select(paint) things you wish with C and then press Shift+E to make it smooth or edgy.

BotDamian
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