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I am using blender version 2.77, and I try to set the world environment in cycle render. At some reason when I use the background with the environment texture, the background is bend in circle view rather than the normal picture view. What did I do wrong. How do I fix this problem?

Thanks.

Wonder
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  • My node set up is World output > Background > Environment Texture (Single Image, Color,Linear and Equirectangular). – Wonder Jun 10 '16 at 04:08
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    maybe related: http://blender.stackexchange.com/questions/46517/trouble-viewing-whole-hdr-image-as-cycles-world/46519#46519 –  Jun 11 '16 at 02:53

1 Answers1

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The world environment image is a spherical view by default, you can't change that.

If you are simply trying to set up a flat background image for your scene, I'd recommend the Import Image as Plane addon that comes with Blender.

Just enable it in your User Preferences, and then you can import an image and it will automatically create a material and map the image to the plane. Then you can position it in the background of your scene.

Todd McIntosh
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  • I did that, but it still has the same result. I follow the tutorial step by step. tutorial render show nice background environment background, but my background completely circle. – Wonder Jun 10 '16 at 04:31
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    Maybe I was unclear. Don't use the World Texture, just use a simple image plane in your scene. – Todd McIntosh Jun 10 '16 at 05:56