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How can I round up a single edge of a plane?

I hope the pictures help to understand the question.

I'm using Blender v.2.78

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Alexander Hein
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2 Answers2

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This can be accomplished with the Edge Fillet Plus utility in the Edit Tools 2 addon. First, enable this addon in user preferences.

Edit Tools 2

Then use the W menu in Edit Mode with the two edges selected:

Using the edit tools

This process converts the face to an N-Gon. To fill this shape, Alt + Right Click the line to loop select as shown above and hit F to fill the area.

CGEffex
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    You should also be aware when using N-Gon's https://blender.stackexchange.com/questions/89/when-should-n-gons-be-used-and-when-shouldnt-they – Dontwalk Apr 18 '17 at 14:09
  • can you provide a link to the addon? – Alexander Hein Apr 18 '17 at 14:54
  • @AlexanderHein The addon should be in Blender by default, but you can read more about it on the blender wiki: https://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Modeling/Extra_Tools – CGEffex Apr 18 '17 at 16:08
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A fairly simple way to create rounded corners

No add-ons required. Uses quad topology.

Creating rounded corners on a plane

  • Loop Cut to create holding edges CtrlR
  • Select and Delete the corner vertex X
  • Select the vertex that will be at the center for the Spin radius
  • Snap Cursor to Selection ShiftS
  • Select the outermost vert and Spin it The Spin button (Viewport orientation matters, look straight-on)
  • Adjust the Spin parameters (I used 6 steps at a 90° angle) in the Operator Panel
  • Switch to Edge Selection
  • Select the two non-touching edges and Fill F to make each face.

In some cases you may then also want to Inset I all your planar geometry:

Insetting the rounded corners surface

...such as in situations where you plan to SubSurf:

The difference Insetting can make when a Subdivision Surface Modifier is used

Mentalist
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