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When I was working on something, I wanted one of the objects to be solid and the other to be material. But when I finished making the first thing solid when I tried making the other thing material but it turned the first thing into material too. I searched up and tried some answers, but it didn't work, please help me.

Potato
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    You just have the same material on both objects. Simply create another material and assign it to only one of the objects. All mesh objects with faces have a material, even if it's just the default Diffuse. It's what defines how the light paths should be handled. – bertmoog Aug 28 '17 at 16:03
  • can you show the picture of the steps, sorry i'm a beginner to blender.. – Potato Aug 28 '17 at 16:16
  • Do both objects share the same mesh? – batFINGER Aug 28 '17 at 16:18
  • i'm not sure, i probably do. – Potato Aug 28 '17 at 16:19
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    If you duplicated these objects after assigning a material to them then they still share the same one, see https://blender.stackexchange.com/questions/23386/how-to-put-a-unique-material-on-duplicated-objects-separately. Your question can have different solutions depending on your exact case, [edit] it and provide more information with screenshots. – Mr Zak Aug 28 '17 at 16:45
  • It depends on the render engine, what Blender version, and whether or not you're in Object Mode or Edit Mode. Can you add some more details? – bertmoog Aug 28 '17 at 18:05

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Select the first object, and in the material panel, click on the + button (surrounded by a pink frame in the picture) to create a first material (named Material.001) and change its diffuse color.

enter image description here

Select the second object, and in the material panel, press again the + button to create a second material (named Material.002) and change its diffuse color.

Each object should have a different color.

enter image description here