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I was working to achieve a cartoon series using Blender, where as I am still struggling with many things and each problem arises after one another.

Is it possible for us (All the respected members) to make a list of the skills and resources required to complete the life cycle of a cartoon series? Something like this

Like what basic skills required for it (Modeling, rigging, animation) dependency of the textures and story etc.

So it will be help full for a bigger to use blender from start to end and execute the life cycle.

batFINGER
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Blender For You
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1 Answers1

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The complete set of skills are those necessary to make a movie plus those necessary to model 3D objects plus those necessary to rig and animate characters. Borrowing from Sidney Lumet's "Making Movies" the movie making skills include

  • writing the story. This is the most important.
  • directing
  • set design
  • lighting
  • cinematography
  • art direction
  • foley (sound effects)
  • scoring (writing the music)
  • editing The skills related to 3d animation include
  • creating materials and textures
  • creating the 3d objects
  • rigging, with face rigging being a whole category
  • character animation, with face animation being a whole category

There are many good books and online tutorials on movie making, 3d modeling, and animation.

Marty Fouts
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