Questions tagged [auto-rig-pro]

Auto Rig Pro is a 3rd party commercial add-on to aid rigging characters in Blender. Use this tag for questions about using Auto Rig Pro in Blender.

Auto Rig Pro is a 3rd party commercial add-on to aid rigging characters in Blender. It generates armatures for characters already posed in an A Pose or T Pose. The generated armature (rig) can then be used for animating the character.

Use this tag for questions about using Auto Rig Pro in Blender.

47 questions
2
votes
1 answer

How can I use picker in Auto Rig?

I installed Auto Rig 3.41.59 and I could bind the rig and everything works fine. the only problem is I can't use the picker. You can download the blender file
1
vote
1 answer

Where can I find the auto rig pro?

just a new guy in the Blender, I installed auto rig pro and enabled it, but I can't find it , then I opened the Add-ons the Location shows: 3Dview > properties > rig main properties. I followed the information to search it and still can't find it in…
stump
  • 13
  • 2
1
vote
0 answers

Crossed arms in FBX-rig where mocap was copied to from BVH

I didn't find the answer in former posts, and want to copy mocap from BVH-rig (left) to FBX-rig (right). I use Blender 2.9.3. All FBX-bones are identical to BVH-bones, and I gave them also the same names. Both have Hips as root. I used 2 methods for…
Rrikge
  • 11
  • 2
1
vote
1 answer

How can I make a custom IK arm rig on an already made Auto Rig Pro rig

I rigged my character with auto rig pro but a disadvantage of Auto Rig Pro that I've experienced is that the arm moves as an FK rig (As opposed to Rigify with its IK arm rig). I've tried to customize an IK of the arm movement by applying an IK…
1
vote
0 answers

Pinning feet to walk in auto rig pro Blender 2.8

I am using auto rig pro, it has the best weight paint read for rigging the mesh along with versatility of creating new bones that are converted into deforming rig bones without any bugs, in contrast to rigify. I am currently animating a pony. I…
TheMuffinMan
  • 48
  • 2
  • 14
0
votes
0 answers

Cannot bind rig to character without error alerts

I'm having a lot of trouble with the armature for this model. I've been using Auto-Rig pro but I think it is the model itself that is causing problems. The first error I see is: "Warning, armature scale will be set to 1 (Init Scale is…
smashingtuck
  • 583
  • 2
  • 8
0
votes
0 answers

Auto-Rig Pro rendered picture has weird shapes

I rigged my skeleton with Auto-Rig Pro. When I render weird shapes become visible. Anyone knows how to get rid of these shapes? All the best, Anže
0
votes
0 answers

Auto Rig Pro Export to GLTF

I'm trying to export a model with miximo animation as a glTF embedded. Character is rigged & skinned. Animation is loaded correctly. However, when I export via Auto Rig Pro export to glTF, I get an empty file and it is not loading in a glTF…
Erwin
  • 1
0
votes
1 answer

For Auto Rig Pro is it better to have eyelids as separate object or as a mesh with eyeball object?

I'm creating a cartoon style character with oval eyes and lattice. I created two versions for eyelids. One with the eyelid mesh included with the eyeball object, and another with the eyelid meshes as separate objects. I like the look an…
Bruce
  • 52
  • 6