Questions tagged [sculpting]

Questions pertaining to Blender's built in sculpting tools and or plugins.

Sculpt Mode is similar to Edit Mode in that it is used to alter the shape of a model, but Sculpt Mode uses a very different workflow: instead of dealing with individual elements (vertices, edges, and faces), an area of the model is altered using a brush. In other words, instead of selecting a group of vertices, Sculpt Mode manipulates geometry in the brush region of influence.

Sculpting at the Blender Manual

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How to prevent sculpting tools from affecting faces through thin walls?

While sculpting on models that have relatively thin walls, I've found that the sculpting tool "bleeds" through to the opposing wall (In my case, the external wall is a finely detailed surface, and I'm just hollowing out the inside of a solid to…
Lucas Hartmann
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How to change default sculpting color?

On many sculpting tutorial videos when they enter sculpt mode their mesh becomes a rich red as in here. On mine, it remains in the same black/white layout as in edit mode here. It's much easier for me to see gradients on the red so how do I go about…
Guest
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How to sculpt straight lines

I've been looking for a way to sculpt straight lines in Blender for some time. The most common answer is to create a custom brush, but it seems inflexible. Does anyone have a better solution? Also, is it a planned/possible feature for Blender in the…
user2642470
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Correct way to dig a hole in sculpt mode

I was trying to dig a hole in a sphere. But Draw tool only allows me to get this deep: I turned on Dyntopo, but it doesn't help much and increases polycon like crazy: I know it's probably easier to start with a tube/cylinder. But just for learning…
Lai Yu-Hsuan
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How to simulate sculpt layers in Blender?

I'm wondering if there is a way to sculpt some details on top of existing, already sculpted details, and then change the opacity of newly sculpted details? For example skin pores on top of a wrinkles geometry. It's like working with layers, where…
jubi
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Create a square block extrusion in sculpt?

Newbie here. I am new to Blender, I am wondering is it possible(in sculpting mode), to model a square indent into the object. Say I have a cylinder or a cube, and I want to extrude a small square region on one of its surface(you can imagine this to…
Daniel
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how to delete duplicated brushes in sculpting mode

if i save the object as blender file it will contain the brushes i added by mistake so how to remove it from the list , btw how to keep one duplicated brushes to default-reload (close blender and reopen a new project),and are there anyway to load…
243750496
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How can I pin edges in sculpt mode?

I want to maintain the edges of a surface pinned while I'm sculpting it to keep its positions. Is this possible? Edges that I want to pin After sculpt, the edges change its locations Thanks for the comment! But the problem after hiding the…
Moses Munoz
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What is the difference between the SculptDraw brush and the Brush tool?

What is the difference between the F SculptDraw and the F Brush tools in sculpt mode? From what I can see they appear the same:
gandalf3
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How to clear "Face sets"?

I want to clear this at all. But unlike Mask, it is indelible.
dmdsik
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How can I accurately flatten a surface?

I want to flatten some places of a sculpted plane back to the original level, but flatten and smooth don´t work the way I want them to. The grease pencil marks the areas where the sculpt should be flat. What can I do?
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Is there a way to make stitching?

So other than taking time and sculpting an entire object to make stitches, is there a quicker way to do it? Blender should make a stitch sculpt though if there is no quick way.
HighKyle
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What is the workflow to sculpt construction lines using the Curve Stroke Method?

I was watching this tutorial and around the 5:50 mark he starts cutting (sculpting) construction lines using the Curve Stroke Method. The problem is that I can't reproduce the effect and the Blender manual seems to leave out the Curve Stroke Method.…
Bryson Jack
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In the Multiresolution Modifier there is a way to save the mutliresolution information, but how do I import and apply the saved *.btx file?

The title says it all really. In the Multiresolution Modifier there is a way to save the multiresolution information. Once I have saved the .btx file what is it for? How do I import and apply the saved *.btx file once I have created it?
Bryson Jack
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Settings for zbrush-like Layer brush?

In Zbrush there is a brush that doesn't overlap upon itself, it can make for some smooth uninterrupted strokes. I was wondering if Blender had anything of the sort, where the depth sort of levels off and it doesn't continue to build up. Thanks.
KoolMode
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