I have a strange situation where I made an animation with a lot of precisely placed sound clips and couldn't figure out why my image texture (with video) and it's audio weren't in sync or playing the whole video in general from start to end. Then I realized it was 30 frames per second. Now when I change the original animation which is 24 fps to 30fps, the image texture video plays properly but everything else is completely out of sync. Is there a way to fix this without having to redo my entire animation's audio in order to get it to accommodate the video texture?
Thanks